Computing Programming Bee Bots

This week the children have been exploring the unit Programming Bee Bots in Computing. The children were given three challenges – build a bridge out of bricks for Bee Bot to drive through, make the Bee Bot turn all the way round in a circle without moving off the starting spot and to get Bee Bot from the start position to as close to the wall without crashing. Before the children tackled the challenges they were introduced to a success criteria – think about what you are going to do first (predict) try it out (explore) and see if they were right (explain). The children tried very hard to complete the challenges and discussed how they did as a class. The children have also created videos demonstrating how to use the Bee Bot and learnt how they need to give precise instructions to the Bee Bot so it does what the children what it to do. Great work Kingfishers.

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